If there's one game that sits at the heart of Trembling Hand, it's Dan Bunten's M.U.L.E. It's equal parts psychology, strategy, economics, and game theory; it's the quintessential multiplayer game. That the game hasn't been matched in 25 years is inexplicable, but it looks like we'll get to play an official version again soon: Dan's daughter Melanie has secured the rights and is working on some remakes, including an iPhone version. Raph Koster has the skinny.
I implore you to check out the original in the meantime. World of M.U.L.E. seems to be a hub for MULErs, and you can find some strategy tips here. Or just dive into the online version here.
27 August, 2009
The King is Back
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